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Firefly Jars

Six or more Fireflies start Hold & Spin. A jar that opens starts it with a boost.

25 lines
Five reels, three rows, 25 lines.
Hold & Spin
Six or more Fireflies start it. They lock in place and the rest respin; a new Firefly resets the respins.
Three jars
A Green, Amber or Blue Firefly can open its jar and start Hold & Spin with a boost: more Fireflies, higher values or a bigger board.

Configured RTP 95.99% (nominal; a long-run average, not a promise).

Play Firefly Jars free in practice

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